-->

Department.
Game Contents & Animation

Type of Course
Full-time
Qualification
Bachelor of Arts(Intensive Course)
in Department of Game contents & Animation
School
Global Art
Department
College of Art
Our Program aims to provide next-generation media education through the convergence of technology and art. It nurtures talents adaptable to changing paradigms through creative, interactive practices, and develops the ability to utilise diverse technologies and platforms. By providing education aligned with global standards, it produces professionals equipped with technical proficiency and creativity, supporting students' competitiveness in an environment where culture and technology converge. The goal is to cultivate global talents with diversity, creativity, and expertise demanded in the global market.

Curricular Overview

The co-curricular programme refers to the formal learning activities within the academic curriculum and includes all academic activities offered through the school's regular curriculum. For non-curricular programmes, see 'ExtraCurricular' in the top menu.

+First Year

CAU Seminar, Ideas and Expression(1)(2), Imagination and Expression, Live Croquis

+Second Year

Cinematic Visual, Modeling & Rigging, Storytelling Design, Character Creation, Case Study, Animation

+Third Year

Game Design, Emotional Game Computing, Visual Narrative, Game Interface Design, Fusion Post-Production, Pre-Visualjzation

+Final Year

Graduation Project, Project Polishing, Summer & Winter Sessions

중앙대학교 게임콘텐츠 애니메이션 전공 학생들의 모습